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Magic Knight Rayearth 2

Magic Knight Rayearth 2

(TV Series 1995 - 23 episodes - Clamp)

2 reviews - 6.5 total score (Explanation of the rating system)
avg. score: (3.3)


2. Tempy

MokonaHikaru, Fuu and Umi return to the world of Cephiro, where the absence of a Pillar has reduced Cephiro to a rapidly decaying wasteland. The magic knights need to defend Cephiro from the three invading countries Autozam, Chizeta and Fahren, while trying to find a new Pillar to rejuvenate Cephiro. But who is the real enemy? Magic Knight Rayearth 2 is a real improvement over the first season. There actually is an interesting plot, tons of new and old interesting characters, and none of the monster-a-week fights which plagued the first season. The designs are wonderful, although the art and animation does vary a lot from good to pretty cheap. There still are the unexciting fights and annoying bits to go through though. Because Cephiro is a land of willpower and MKR is based on a shoujo manga, as long as your heart is strong and you believe in yourself, anything can happen. Forget combat skills, strategic superiority or common sense. Nothing beats the power of love, friendship and the will, especially if you're slapped silly by it one hundred times per episode. Good thing Mokona is still around.


1. Jeneki

What a difference a season can make! MKR II has everything that was lost in the first season. There isn't even a serious fight scene until the series is like 1/4 over. The early episodes are very memorable and continue to have an emotional impact on me today. I could literally feel the pain and joy in this show at times. And then, late in the series, things start switching back to pointless fight scenes and I felt like banging my head against the wall. I guess it really was too good to last.



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